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Insurgency server

PostPosted: 19 Mar 2014 15:17
by merlin1991
I've invested the time and set up a server on my server.

Now there are a few things we should consider:
    maxplayers (16/24/32)
    maprotation and gamemodes
I'm open for input :)

Re: Insurgency server

PostPosted: 19 Mar 2014 15:20
by Dragoon
Hurrah! :notworthy: :sniper:

Re: Insurgency server

PostPosted: 19 Mar 2014 15:28
by merlin1991
Dragoon wrote:Hurrah! :notworthy: :sniper:
Now where's the input? 8)

Re: Insurgency server

PostPosted: 19 Mar 2014 22:00
by Dragoon
We'll try to come up with the information you requested in the sauna :P

Re: Insurgency server

PostPosted: 25 Mar 2014 09:11
by prowokator
No VIP or Ammo Cache blowing up game modes, except maybe by vote.
Not sure if 16 players is enough, maybe it is. Definitely no 32 players.

Re: Insurgency server

PostPosted: 28 Mar 2014 17:59
by merlin1991
Okay, server name: Catch-22 public Muppleting

edit: mapcycle in build since the update changed mode names and ....

also currently offline because updates ...

Re: Insurgency server

PostPosted: 29 Mar 2014 14:41
by merlin1991
Okay, server is now up again:

It does not have the game modes
flashpoint (silly 2 caches per team + 1 checkpoint)
ambush (vip)
vendetta (vip on both teams)

And the maprotation is
Code: Select all
buhriz occupy
contact infiltrate
district firefight
heights push
market occupy
ministry firefight
peak occupy
revolt skirmish
market infiltrate
siege push
buhriz skirmish
district push
ministry occupy
revolt push
siege firefight
buhriz push
contact firefight
district skirmish
ministry infiltrate
revolt occupy
siege infiltrate
ministry skirmish
revolt infiltrate
revolt firefight
siege skirmish

Suggestions are still welcome ;)

edit: For those who want to find the server faster, search for the tag C22 in the server browser

Re: Insurgency server

PostPosted: 31 Mar 2014 15:44
by Bully
Updated the Info page with the correct server details.

Should this topic be in the public part of the forums? If u think so too, move it there.